Halo: The Master Chief Collection

Napokon smo i to dočekali Halo The Mater Chief Collection je dostupan svima! koji imaju Xbox One :stuck_out_tongue:

Neki kažu da je ovo najbolja kolekcija koja je izašla do sada, računajući apsolutno sve franšize, and I couldn’t agree more. Fantastična kompilacija najbitnijih naslova u Halo franšizi (ne želim da podcenjujem ostale) kao i main timeline & story Master Chief-a. Savršeno pakovanje da ugosti nove igrače i približi im Halo franšizu a i prava poslastica za one hardcore fanove (me?).

Kompilacija sadrži 4 igre as all of us know.

  • Halo Combat Evolved Anniversary

  • Halo 2 Anniversary

  • Halo 3

  • Halo 4

Sve igre su 1080p60, sem Halo 2 A čija kampanja ide u neku čudnu rezoluciju za remasterovanu kampanju; 1328x1080, dok je old graphic kampanja 1080p60, kao i sam Multiplayer.

Kada smo kod multiplayer-a. Halo2A ima 6 remasterovanih mapa, kako su rekli u najavi, remasterovane su u engine-u koji će se koristiti u Halo 5 beti, mada izgleda da je na kraju ipak samo doterani Halo 4 engine naravno mehanika i apsolutno sve u igri je prilagođeno Classic Halo 2 Gameplay-u. Remasterovane mape su:

  • Bloodline <small style=“border: 0px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: baseline;”>(Coagulation Anniversary)</small>

  • Lockdown <small style=“border: 0px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: baseline;”>(Lockout Anniversary)</small>

  • Shrine <small style=“border: 0px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: baseline;”>(Sanctuary Anniversary)</small>

  • Stonetown <small style=“border: 0px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: baseline;”>(Zanzibar Anniversary)</small>

  • Warlord <small style=“border: 0px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: baseline;”>(Warlock Anniversary)</small>

  • Zenith <small style=“border: 0px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: baseline;”>(Ascension Anniversary)</small>

Što je najzanimljivije, u multiplayer-u pored ovih verzija, da ne kažem modova igranja, možete igrati i Classic Halo CE Multiplayer kao i Classic Halo 2 multiplayer :). Što je prosto fantastično, a verovali ili ne, tu često ima i najviše igrača.

Ovo su modovi koji su bili na launch day-u:

Team Halo 2: AnniversaryPlay a mix of Team Slayer and objective game types on re-mastered maps. 4v4.

Halo 2 Anniversary Championship
The official Halo eSports playlist. 4v4.

Halo 2: Anniversary Rumble
Challenge seven other opponents on re-mastered maps. This is your fight and yours alone. 8-player Free-For-All.

Team Slayer
Eliminate the enemy team across four Halo games: Halo: Combat Evolved, Halo 2, Halo 3, and Halo 2: Anniversary. Nothing but Team Slayer, 24/7. 4v4.

Big Team Battle
Battle it out in 16-player warfare with vehicles across Halo: Combat Evolved, Halo 2, Halo 3, Halo 4, and Halo 2: Anniversary. 8v8.

Halo: Combat Evolved
The game that started it all. Play a mix of Slayer and objective game types in Halo: Combat Evolved for the first time on Xbox Live. 4v4.

Halo 2 Classic
It’s back! A mix of the most popular Team Slayer and objective game types from the original Halo 2. 4v4.

Halo 3
A selection of fan-favorite Team Slayer and objective game types from Halo 3. 4v4.

Halo 4
A mix of Team Slayer and objective game types from Halo 4, on a selection of small to medium-sized maps. 5v5.

Team Hardcore
A collection of tournament-approved game types from Halo 2 and Halo 3. The Battle Rifle is your primary weapon. 4v4.

SWAT (Rotational)*
Aim for the head! A collection of SWAT game types on our favorite maps from Halo 2, Halo 3, Halo 4, and Halo 2: Anniversary. Players have no shields and are equipped with rifles. 4v4.

Moram da napomenem da ova kolekcija sadrži apsolutno svaku mapu koja je izašla od postojanja Halo-a, svaki DLC, svaku modifikaciju mape :). Pored toga Forge je dostupan i za pravljenje Halo 2 Anniversary mapa sa assetima iz svih Halo-a do sada.

Na developingu su učestvovale čak 8 kompanija (developing + animation + all of the rest). Sve je bio praktično jedan veliki out sourcing projekat stranih kompanija:

UI/Streamlined experience development: United Front Games
Halo 1: Sabre, game by Bungie(2001), based off a port by Gearbox (2003) with Gearbox MP maps (2003), soundtrack re-recorded by Skywalker Sound
Halo 2: Sabre, game by Bungie(2004), based off a port by Hired Gun (2007), with 2 Certain Affinity maps (2007) and 2 Hired Gun maps (2007), soundtrack re-recorded by Skywalker Sound, terminals by Sequence Group
Halo 3: Ruffian, game by Bungie (2007)
Halo 4: Ruffian, game by 343 (2012), with MP maps by Digital Extremes (2013), Certain Affinity (2012)
Halo 2A MP: Certain Affinity
Halo 2A cutscenes: Blur
Matchmaking backend/servers: Azure

Na kraju, baš zbog tolikog outsorcing-a, igra i dalje ima problema, kao što su česta crashovanja, mučenje oko matchmaking-a, par glitcheva, nemogućnost da održi party posle multiplayer meča. Ali ipak, pored svega ovoga, igra je i dalje MUST BUY za svakog Xbox One vlasnika, jer je ovo savršena kompilacija za svakog ljubitelja Halo franšize a kao što rekoh, odlična polazna tačka za svakoga ko još uvek nije uvučen i ne zna šta je Halo uopšte :).

I na kraju, malo skrinova:

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Voleo bih da neko kaze nesto o Halo: Nightfall, koji je takodje deo ove kolekcije. Koliko sam shvatio, prva epizoda je izasla u utorak, sa izlaskom igre. Jel neko to gledao?

Gledao sam prvu, nije losa. Polako uvodi pricu za Halo 5 i za sad obecava. Jedino sto su Cgi efekti slabije odradjeni.

Jel ima titla na engleskom? Koliko traje epizoda?

Da, ima. Prva epizoda je bila 34 min cini mi se. Imaju neke i dodatne scene, kao neki backstory (iz drugog ugla) za trenutna desavanja u seriji. Mogu se pogledati pritiskom na X u odredjenim trenucima ili se mogu ignorisati :slight_smile:

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Vidim ja da cu morati sledeci put kod cure da odgledam to zato sto Halo Channel postoji za Windows 8.1, koji ona ima na kompu. Do tada, posto nemam ni XO, ni W8.1, mogu samo da cekam. :slight_smile:

Odložen Multiplayer Patch za kraj nedelje. Da li je ovo moguće!?!

Imam šta da igram, nije problem ali ****te…

Bice do petka sigurno, mada ja sam juce pre podne odigrao desetak MP meceva sve iz prve…malo su poboljsali situaciju mada jos je to daleko od onoga kako treba da bude…

Halo: The Master Chief Collection matchmaking patch delayed

Halo: The Master Chief Collection hasn’t had the greatest launch this fall as 343 Industries continues to have matchmaking problems even after releasing a patch last week and even removing some playlists in hopes it would alleviate these issues. A new patch that was designed to resolve these issues was expected to be released on Wednesday, but 343 Industries said today that it has been delayed.
The title update has been pushed back to release sometime “later this week,” according to a blog post on Halo Waypoint. “This week’s content update, which was originally scheduled for release this Wednesday, Nov. 19, will now be releasing later this week to allow for additional fixes, as well as the completion of the testing and certification process,” says the post.
The upcoming patch is expected to focus on a variety of fixes across the title, which includes “Matchmaking performance issues, general UI and game stability improvements.” The patch will also provide fixes for “game specific issues in Halo: CE, Halo 2, and Halo 2: Anniversary, and more.”
Let’s just hope “later this week” means Thursday, or the latest, Friday. I know a lot of owners of the game have been really upset its matchmaking issues continue to persist weeks after its launch.

Danas izlazi patch, bolje bi im bilo da su sredili situaciju…

Igram Halo2A MP danas, 90% partija sam u minusu 10 ubistva, ne znam šta se dešava. Znam da nemam koncentraciju jer me muči glavobolja danima, ali ja u životu nisam bio ovako owned… Ne znam ni šta da radim niti šta da promenim u gameplay-u.

Ništa čudno. Meni se tako nešto dešava u FIFI. Evo naprimer juče i danas odlično igram. Bukvalno nijedan poraz nemam, sve pobede i poneka nerešena. Ali zato prekjuče sam odigrao 10 mečeva, od toga 9 poraza i 1 nerešena. Jednostavno me nije htelo nikako.

Halo: Master Chief Collection owners getting refunds due to enduring matchmaking problems

Halo: The Master Chief Collection owners are apparently being granted refunds on digital purchases of the game by Microsoft. In a recent thread on reddit, multiple users report successfully petitioning Xbox Live support, both over the phone and online chat, to have their license to the game removed in exchange for their money back.

This comes, of course, in the wake of continued problems with the game’s online multiplayer component, which has struggled with slow, inconsistent, and generally buggy matchmaking since launch. A 1.5GB content updated released yesterday was designed to alleviate some of the problems, but the fixes don’t seem to have been universal, with many players still encountering uneven teams, long wait times, and serious issues with party features. In some cases, players are reporting that they’ve still been unable to find any matches at all.

We tested our copy of the game today and found that it was quicker and more consistent to get into a game, but it still took, on average, close to five minutes—substantially longer than you’d expect from a modern multiplayer game. In addition, we lost connection to the lobby after the conclusion of every match we played, requiring us to start the search all over again.

As of the time of writing, 21 hours after the patch first launched, 343 Industries and Microsoft have yet to comment on the persistent problems.

If you’re still unhappy with the state of The Master Chief Collection and thinking about demanding your own money back, be careful: Some users say that the support reps issuing their refunds have warned them this is a once in a lifetime occurrence, presumably meaning their accounts will never be able to get a digital game purchase refunded again, no matter the circumstances. Still, the Xbox Live terms of service explicitly state that “all purchases are final and non-refundable” except where the law demands it, so that Microsoft is offering any sort of recompense is already a notable departure from their official policy.

http://www.egmnow.com/articles/news/halo-master-chief-collection-owners-getting-refunds-due-to-enduring-matchmaking-problems/

Vjerujem da ću ovo uzeti izuzev lošeg MPa kako sam se načitao. Naime, igrao sam SP samo Halo Combat Evolved još davno na PCu. Inače, posjedovao sam uvijek PS, te mi je One sada prvi Xbox kojeg sam uzeo, tako da mi je idealna prilika da odigram Halo serijal.

On Nov 11th we released Halo: The Master Chief Collection. The goal being to create a tribute to Halo fans around the world, and to celebrate the Master Chief’s debut on Xbox One. With the initial release of Halo: The Master Chief Collection, however, we have not delivered the experience you deserve. I personally apologize for this on behalf of us all at 343 Industries. Our team is committed to working around the clock until these issues are resolved.

While our team works on continual improvements and towards solutions, my commitment to you is that we will take care of all owners of Halo: The Master Chief Collection. Our primary and continued focus is first on fixing the issues at hand. Once we’ve done that, we will detail how we will make this right with our fans.

On the matchmaking front, we have encountered unexpected issues that were not apparent in our internal test environment and that have resulted in a frustrating experience, including long matchmaking times and low session success rates. Within 343 Industries and Xbox, I can assure you that resolving these issues is our #1 priority. We continue to partner with the Xbox platform team to analyze all data to make ongoing server-side adjustments to continually improve the matchmaking experience. We are also preparing additional content updates that will address existing campaign, UI, and other issues to improve the overall experience. With each update we will carefully analyze data to confirm that the improvements we’re seeing internally are also happening with fans at home.

Know that we’re trying to be as nimble as possible to put fixes in place. We are planning multiple server-side tweaks and game content updates over the coming weeks. Looking forward, I want to give you a high-level cadence of the latest updates we’re currently working on. Development and testing of our latest content update continues and we are on track for release later this week. We will update you on the status and patch notes of the content update once we have a better understanding of our release window. Only through making changes on both the “server side” (matchmaking and other server rulesets) and, via content updates (to the game itself), can we make the significant progress we’re working towards. And in the interest of expediency, we’re attacking the problem from both sides, non-stop.

As we have been, we will continue to post the details of our updates and other adjustments on Halo Waypoint. Please check our forums at http://aka.ms/mcc_updates for the latest details as we roll out further fixes.

Please accept my heartfelt apologies for the delay and for the negative aspects of your experience to date. We’re doing everything in our power to resolve it as quickly as possible.

https://www.halowaypoint.com/en-us/community/blog-posts/a-status-update-from-bonnie-ross-on-halo-the-master-chief-collection

Nikakva korist od izvinjenja ali dobro, mada su poboljšali situaciju još uvek je to ispod proseka za ovakvu igru…

Ja kad udjem u Halo2A to je bukvalno masakr. Nije mi jasno kako neko iz 2 rafala sa BR moze da me ubije za sekund i po.Posle 2-3 minuta izlazim iz partije. U Halo 3 i dalje malo malo pa zabodem prvo mesto (njega sam najduze igrao kad je bilo aktuelno) ali i tu se desi pad nekada. U CE sam ok, ali mi se on najmanje igra. Matchmaking i dalje ocaj, ne moze da se poredi sa na primer COD AW gde uleces u partiju za 10 sec.

Jos nisam imao match sa 10 igraca, uvek 9 ali nikada nije pronasao tog desetog. Najgori osecaj kad pronadje sve, pise match found, napravi timove i onda vrati na pocetni ekran sa porukom match incomplete…da popizdis.

Primer kako radi Halo 4 dobrim delom vremena. Pisali o ovome na zvaničnom forumu i lik mi kaže, ovaj lik me ubio jer ja ne znam da igram… :smiley:

Ko ti je kriv kad ne znas da igras.
Ne pamtim kad sam igrao halo 4 u ovoj kolekciji, verovatno su zbog ovih stvari i izbacili playlist-u.
Ti to pratis, hoce li je vracati uskoro sta kazu?