Halo Master Chief Collection - E3

Svaka na mestu po obicaju od tebe Ertane
Ironija da bude veca je sto su trenutno najbolje igre za x1/ps4 one igre u kojima je rezolucija ista, tacnije nema ni ulogu Rayman Orgins i Fifa 14 gledano po brojkama i ocenama to mi je merilo sada brojke jer se sve vrti oko brojeva trenutno i svima se ti brojevi nabijaju u nos a licno misljenje nesme ni da se formira jer tako ces uvrediti nekoga…

Imate 500e bitni su vam brojevi kupite masinu koja ce verujte mi oduvati ps4 i one u drugu dimenziju

end za off.

E,zbog ovoga se uzima xone,jedva cekam :D.

http://www.totalxbox.com/78086/why-halo-reach-and-halo-3-odst-arent-in-the-master-chief-collection/

I ja sam isto u ovom kampu da mi je ovo samo pomoglo da pređem na novi Xbox, i to uskoro.

New Halo: The Master Chief Collection details - co-op, Forge and more
343 breaks down the Xbox One’s biggest retro

Feel like there’s a massive, space doughnut-shaped hole in your life this morning? I know the feeling. Don’t worry, 343 is here to help - the developer has put together a big Q&A about Halo: The Master Chief Collection, which hits Xbox One on 11th November.

Much of what it covers is already known, but there are pockets of fresh info. For starters, the Collection doesn’t have a spectator mode. “By leveraging the Xbox One platform we’re able to take advantage of Twitch functionality to provide a spectator experience that will allow online players to stream their matches, speedruns, Forge sessions and more,” reads the post.

“However, there is not a dedicated in-game specific spectator mode. While we understand the importance and versatility of a dedicated spectating system, we’re confident that Twitch functionality will make it easy for anyone to share gameplay at any time while playing The Master Chief Collection.”

You’ll also be able to share full-blown levels, via the returning Forge editor, though not every map in the Collection will stand up to this kind of treatment. “We’ll be able to share more about Forge specifics in the coming months. For now, we can confirm that Halo 3, Halo 4, and the six re-mastered Halo 2 Anniversary maps will be Forgeable.”

Campaign co-op is “supported across all four titles, both online and split-screen. In addition, we will be changing to a horizontal view for the split-screen multiplayer for Halo 2: Anniversary.” A full breakdown of each game’s co-op options (co-options?) is below:
Halo: CE Anniversary - 2 players max, split-screen or online
Halo 2: Anniversary - 2 players max, split-screen or online
Halo 3 - 4 players max online, 2 players max split-screen
Halo 4 - 4 players max online, 2 players max split-screen

343 hopes to offer all the original custom game options for each title, too, and Halo 2 Anniversary’s multiplayer and campaign will preserve all of the original Halo 2 button combos, such as BXR. There’s a caveat: certain button combos and glitches may not work as they once did on the game’s six remastered maps, as these now run on a new engine. “Rest assured, we are working very hard to match the original experience as closely as possible on this engine.”

Finally, anybody holding out for an Xbox 360 version should uncross his or her fingers. “We are dedicated to bringing a full and fun experience to Halo: The Master Chief Collection on Xbox One, providing you with dedicated servers, a unified interface, increased visual fidelity, and gameplay running at 60 fps. We do not have any plans to bring the game to Xbox 360 as the game size, enhanced features and technical specifications simply can’t support it.”

http://www.totalxbox.com/78487/new-halo-the-master-chief-collection-details-co-op-forge-and-more/

No plans to bring Halo: The Master Chief Collection to Xbox 360 or PC

343 Industries has confirmed that there are no plans to bring Halo: The Master Chief Collection to PC or Xbox 360.

The collection was officially announced during Microsoft’s E3 press conference for Xbox One, and will contain enhanced versions of Halo: Combat Evolved, Halo 2, Halo 3, and Halo 4. Halo: Combat Evolved and Halo 2 will be anniversary editions with completely revamped HD graphics.

“We do not have any plans to bring the game to Xbox 360 as the game size, enhanced features and technical specifications simply can’t support it,” the developer wrote on Halo Waypoint. ”We are dedicated to bringing a full and fun experience to Halo: The Master Chief Collection on Xbox One, providing you with dedicated servers, a unified interface, increased visual fidelity, and gameplay running at 60 fps.”

343 Industries Bonnie Ross also confirmed to Eurogamer that PC gamers will also be left out in the cold. ”Right now we are focused on Xbox One,” she said. “We’ve been on PC before, and Dan [Ayoub, 343 executive producer] has had games like Halo: Spartan Assault on there.

“We’re listening to the PC fans, but right now this is all focused on Xbox One.”

Halo: The Master Chief Collection is set to launch exclusively for Xbox One on November 11.