Jos jedan dobar post koji poredi PSVR s drugim vr uredjajima:
“I agree about the VIVE not being as good as you’d think (compared to PSVR). I had VIVE and sold it. PSVR has much better lenses than VIVE or RIFT. Roomscale and great controls are good of course, but there were more pressing matters working against Vive (and rift too)
PC HMDs need to look at Sony’s ergonomics, lenses etc and then worry about the resolution/spec because otherwise they come off like dev kits still (that includes CV1 rift which has a shed load of issues - horrible for such a high price too). As a rift DK2 owner moving to the vive, the best part was roomscale and, at last, proper controllers, but the HMD itself? wasn’t such a great upgrade, and in some ways was a backwards step (god rays, comfort) rift also had backwards steps compared to its devkit 2, and yet they cost so much more. Stupid. I had far more overall fun with my DK2 even without proper controls and without any decent software simply because it had ‘proper’ lenses (like PSVR) and was a decent price (like PSVR). I think PSVR probably doesn’t have the great black levels I enjoyed in DK2 (also absent in Vive and rift cv1) but other than that it’s an upgrade from DK2 in every tangible way, esp comfort and screen quality. While Rift/Vive felt different, not always better.
Thank god Sony actually put quality into VR even at the ‘medium’ end of the power spectrum, it should force VIVE/Rift/Others to improve a lot for gen 2 (or be forgotten).”
Takodje, evo jedna igra za koju uopste nisam cuo, a deluje odlicno. Sto je jos bolje, dolazi na VR Worlds demo disku uz bundle:
Priznajem da ce mi verovatno biti dovoljan jedan tvoj odusevljeni review da prelomim na stranu VR-a. A cena je takva kakva je, moracemo da se pomirimo sa tim, kao i sa nesavrsenostima optike i kontrola u prvoj generaciji.
Sony’s latest update to the PlayStation 4 added HDR capabilities, but you won’t be able to use them if you have a PlayStation VR hooked up.
The reason why is simple: The PSVR headset connects to your PS4 through an external Processor Unit. In addition to processing the audio you hear, this Processor Unit is responsible for splitting the images you see so that they appear on both the headset and the TV at the same time. Essentially, it adds an extra stop on the “road” between your PS4 and your TV.
Some data can pass through this extra stop without a problem. Sony recently revealed that regular non-VR games can still be played without a problem as long as the VR headset is turned off. That mean you won’t have to unplug everything to switch between VR and non-VR games. The Processor Unit can also handle 4K resolution at 60 FPS, so if you pick up a PS4 Pro later this year, you’re set there as well.
The PSVR itself, however, doesn’t support HDR—and its Processor Unit wasn’t built to, either. So even if your PS4 or PS4 Pro is generating HDR-enhanced visuals on supported games and you have a TV that offers HDR, they won’t make it through the Processor Unit to show up on your TV.
Of course, you can still swap out the Processor Unit if you do want to see HDR. Just hook your PS4 straight up to the TV as you would without the PSVR. While it’s not like the PSVR locks you out forever, it means you’ll have to mess with a few cables if you do a lot of swapping back and forth. Depending on your setup, that could be a bit of a hassle.