Nakon izlaska Project Cars-a očigledno je da gore radi na xbox one konzoli nego na PS4. Juče su devovi na neogafu postovali da rade na patchu koji povećava performanse i sređuje ostale probleme sa igrom i još neke controller based probleme.
Just a quick nod to Digital Foundry from the SMS Render Team for this article and their linking of the various posts that we did over the last few weeks. It is a very fair and accurate Face Off between the platforms and a great piece of technical Journalism as a result - we are working hard to address issues raised on the initial release. Stay tuned … I can tell you that Xbox One will gain at least 4-7% performance in a patch shortly and address some of the controller issues. Lots more discussion over at forum.projectcarsgame.com.
DA, ali witcher 3 je open world igra koja ima na stotine protivnika i vise kilometara za otkriti… I Witcher 3 ima bagova, ali ne do ove mere Ali igra u kojoj se vrtis u krug sa nekoliko automobila i po par jednih te istih staza… Nekada se stvarno pitas da li oni testiraju igru pre nego izadje Bolje da su odlozili igru jos 10-tak puta pa onda pustili Poznati problemi sa kontrolerom:
Known issues:
Trigger vibration for acceleration and braking not working
Steering can get stuck at full steering lock -> Workaround: Set “Steering Deadzone” to 0
Odlagane su obe igre dosta puta(mislim da je *****er 3 odlagan vremenski vise, mozda se varam) i treba da se upucaju developeri sto uopste ima bagova u igri. Witcher su poljaci odlagali decidirano za optimizaciju i peglanje bagova.