Shadow Of The Eternals se vraća kao video igra, TV serija i film

[SIZE=3]Denis Dyack, formerly of Silcon Knights, has formed a new entertainment company, Quantum Entanglement Entertainment Inc., or “QE2.”

The new company will not only develop video games, but will also create movies and television programming. Dyack says this is where the future is, calling the merging of all three platforms “The Singularity.”

“A lot of the television that you’re seeing is really bleeding into a lot of the things that we do in video games,” Dyack said. "A lot of the things that you see in film are bleeding into a lot of the things that we do in video games.

“I wanted to do something that was a lot more than just video games.”

Dyack will serve as the Chief Creative Officer for QE2, but he’s not alone in the venture. Chief Executive Officer Jonathan Soon-Shiong has an extensive film and television background in Canada, including his time as Deputy Executive Director, Strategy and Finance at the Canadian Broadcasting Corporation. Chief Operating Officer Paul Rapovski has experience as a film and television producer, and as an actor and director. Rapovski was also an assistant fight coordinator for “Pacific Rim,” and provided motion capture aspects for Dyack’s Silicon Knights title “Too Human.”

One of the first projects we’ll see from QE2 will be the return of Shadow of the Eternals – a spiritual successor to the Silicon Knights cult-classic Eternal Darkness. Dyack tried to relaunch the game a few times through crowdfunding, but the project stalled after failing to reach it’s goals.

However, he said Shadow of the Eternals is actively in production now. And it won’t just be a video game.

“(We’re) looking at it from a film and television side,” Dyack said. “We’ve got more going on that we’re just not ready to talk about yet.”

Taking a look at the current video game landscape Dyack said the gamer has more say in what they want to play. And he said a successful game isn’t hardware-dependent anymore.

“It could be successful on a cell phone, it could be successful on a console, it could be successful on a PC,” he said. “(It’s) a combination of things gamers have wanted to see for a long time.”


Hmm, nadam se da će uspeti da izbace taj nastavak Eternal Darkness i da će uspešna igra, bez obzira na sranja koja je pravio prethodni pisac.

Eternal Darkness na gamecube je bio solidan naslov ali Too Human je propast velika nadam se da ce to napraviti sad malo bolje …