Dosta zanimljivog MP info-a se pojavio malopre…
Bull**** is back!!! NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!
Incineration Cannon is back and has changed compared to Halo 4. players can charge up a shot and the longer you charge, the more powerful it is. Battery based rather than ammo based.
railgun is back from Halo 4 and works almost identically - could hold up to 11 shots
Overshield was present had some weird screen effect when you picked it up - looked like a bug
boltshot is back but doesn’t work like halo 4 - no shotgun fire mode. fires two shots at once and sort of tracks players
suppressor is back and fires a lot slower
blue outline on weapons was in the build
killcams were disabled in the build, could spectate players while you were dead
br spread was near-gone - fired so fast
spartan chatter was reduced hugely, less pointless callouts
spartan bro moments cut down. game ending segment is just your spartans walking towards the screen, no more highfives and ****
killfeed modified to be like this: “PLAYER NAME” “WEAPON KILLED WITH” “PLAYER NAME”
pistol RoF is modified to be slower but is a lot more powerful - competes with AR and BR
ground pound is harder to use, radius is tiny
overshield was bugged, my shields said i constantly had it even after death