
Fable Legends will use the Xbox One Kinect, Lionhead has revealed. But unlike Fable: The Journey, Kinect will only be a secondary control option for specialized situations, and the majority will rely on the main Xbox One controller.
“We’re looking closely at the use of voice, especially potentially with the villain mode,” executive producer Geoff Smith said in a community Q&A (via GameSpot). That mode, which is also accessible through SmartGlass, lets you order minions to attack heroes. But, Smith also noted that “all of those controls will be duplicated through the controller,” which is remaining the “focus” of the game. Kinect and SmartGlass will both be optional.
Lionhead is planning a beta later this year, but no release date has been announced. It’s planning a long lifespan with multiple seasons, so laying the groundwork may take a while.
https://youtu.be/QzCgbXsi22U
Lionhead shares some details about Fable Legends hero Rook

Lionhead has shared a few details about one of Fable Legends‘ heroes over on its official blog.
In Fable Legends, instead of creating their own character, players will take control of one of a group of pre-selected characters. Rook is a veteran member of the Strangers, a group of men and women who act as an army, police force, and communications network for those travelling across or living along the edges of the Deadlands.
Rook acts as the ranged hero and makes use of a “Catsgut” repeating crossbow. He believes in honor, justice, and isn’t afraid to speak his mind. “Always direct and to the point, Rook is a man of few words (and the occasional hand gesture), but you will always know where you stand with him. You’d just better hope that’s not standing at the wrong end of his bow,” the developer added.
Fable Legends is being developed exclusively for Xbox One using Unreal Engine 4.
http://www.egmnow.com/articles/news/lionhead-shares-some-details-about-fable-legends-hero-rook/