Battlefield 5 trejler

Evo ako nekog interesuje live reveal pocinje u 10 po nasem vremenu.

Detalji:

  • No Season Pass
  • Launch locations are France, Africa and Rottedam and North Africa desert
  • Coop Mode called Combined Arms
  • Single player War Stories return
  • Fortifications are things like sand ags, trenches, tank stoppers. Only supports can build offensively defense fortifications such as machine guns, field cannons and are much faster at building everything.
  • Predetermined areas to build such as at flags, can rebuild destroyed buildings
  • Health bar is in stages, only regen up to closet stage not to 100 anymore
  • Physical interactions - every action in the game requires a player interact for things like medkits, spotting, ammo, ledge grabbing (example: healing requires walking over to a health pack, character animation to pick it up, then start healing)
  • No more HUD/map spotting, spotting is based on movement/changes around you
  • Much less ammo on spawn, out of ammo after a few fights, but more ways to resupply ammo in the battlefield from packs, crates, or grabbing small amounts of ammo off of bodies (all requires physical interactions)
  • Revive system has a full on animation, takes a few seconds to complete, no more revive trains, takes time to complete
  • Ragdolls are server side, can now drag a downed player’s body elsewhere
  • Any class can do a squad revive, takes longer than a medic revive, does not give full health points
  • Can call for help when down such as in the trailer
  • Ragdolls (player bodies) effect the environment, push down grass etc.
  • Gunplay completely changed
  • No more visual recoil
  • Each gun has a unique recoil pattern that can be learned and mastered
  • Bipods easier to use and setup
  • Bullet penetration through thin wood, sheet metal, walls
  • Movement change, can now dive froward, backward, left and right similar to R6 Siege prone system
  • Diving has a delay to prevent dolphin diving
  • Crouch sprinting is in the game
  • Can burst out of widows and commando roll, no destroying windows first
  • Can catch, throwback or shoot grenades
  • Less grenades because less ammo
  • Can tow items in the game with vehicles such as previously stationary anti-air guns, teammate can use an anti-air gun while you tow it with a vehicle
  • For example, can drive a tiger tank towing a field cannon behind it or a truck towing ammo crate to resupply teammates on the front line
  • Destruction explodes inwards or outwards based on where the destruction happens. Throw a grenade inside of the building? The explosion sends things outside of it. Outside of it? Breaks inwards.
  • Tank driving into a building slowly destroys a building, walls slowly crack/fall, not instant
  • Heavily focused on squad play, instant placed in squad when joining a game
  • New squad spawning system, squad deploy system that shows what squad mates are doing in third person in real time before the tactical map screen, so spawning on squad is kicker than spawning on tactical map screen
  • Since squad spawning/deploying is faster than tactical map, squad wipes are serious
  • Squads accumulate points that can be spent on “squad call-ins”, only squad leader can spend them in
  • Squad Call-ins are V1 or JB2 rockets as seen in the trailer, supply drops with ammo/health, a smoke barrage, heavy weapon pickups (not hero kits), squad only vehicles such as Churchill crocodile flamethrower tank or the Sturm tiger
  • Elite classes are gone
  • Behemoths are gone
  • Large, non-fatal explosions can knock a player over
  • Four classes are back: assault, medic, scout, support
  • Create a solider, add them to a company of soldiers, then can customize things like gender, face look, face paint, outfit, accessories, etc. and assign them a class archtype
  • Class archetypes highly customization
  • Can be an assault that specializes in anti-tank or anti-infantry only, or a mix of both, etc.
  • Highly specialized archetypes called exotics such as a recon paratrooper, stealthy short-range behind enemy lines person who uses a suppressed SMG and silent gadgets like pistols and garrotes comes with silent footsteps and throwing knives
  • Can change and add specialization trees such as agility, flak armor, suppressive resistance
  • The more you play a class more you get more specializations/archetypes within said class
  • Same system for guns, pick a gun, level it up, unlock specializations and making gameplay choices in a skill tree on that gun
  • Specializations are the only thing that affects how a gun plays or feels (ex: bipod)
  • Five-seven elements to change on a gun to make it your own (stocks, sights, muzzles, chassis, skins, leaves on the front, cloth on back, straps, etc).
  • Gameplay and visual customization is SEPARATE. Look of weapon is just visual without impacting gameplay, specialization is what determines how the gun plays/feels.
  • Same system for vehicles and planes
  • Asymmetric vehicles for teams, (ex: one team might get a big slow tank that does lot of damage, other team gets a small fast tank that does light damage)
  • Grand Operations gamemode, each day is a full match, always advance to the next day
  • GOs have different objectives per day
  • Success or failure in GO days have visual and gameplay impact
  • Day 4 only has a chance to happen if there isn’t a clear winner from previous days
  • Day 4 is last stand, limited ammo, no respawns, whoever lives to the end wins
  • Coop mode, combined arms with a dynamic mission creator/AI that sits between SP/MP as a creative sandbox
  • Soldiers created for a company can be used in both coop and MP, parity
  • No news on suppression yet, uncertain if in game
  • All logic in game is server side, not client side so changes to systems do not require a patch
  • Promises of more communication between devs and community, roadmaps, etc.
  • New content is called Tides of war, daily/weekly/monthly challenges with overarching chapters and questlines that give you “unique items and cosmetics”
  • Tides of War gives new maps, game modes, limited time experiences
  • Variety of maps with different tones such as complete crushing battlefield chaos or more slow space large maps with tempo that goes up and down
  • Gamemodes confirmed: Grand Operations, Conquest, TDM, Domination
  • No news on RSP
  • The Shhhh animation from the trailer is possible to experience in game
  • Transport vehicles are alive on the map and can jump into them
  • Combat vehicles spawn from tactical deployment map
2 Likes

WWII povratak korenima :slight_smile: Uh, kada se setim prvog BF-a :slight_smile:

Od cele ove prezentacije najvise mi se dopala Nathalie. Vidi se da je devojka bas velikodusna :smirk:


12

4 Likes

Trailer je vrhunski :smiley:

3 Likes

Odgledao reveal i trailer i sta znam, ja nekako ne podnosim Battlefield i radije bih igrao ovo smece od COD-a sa sve zombijima i mrtvim battle royale modom nego Battlefield V verziju WW2, ne znam zasto ali nikako mi se ne svidja kako Dice pravi igre…

Trailer jeste vrhunski nema sta @Milan89SD

Hmmmm… Ne znam… Nekako sam i dalje ravnodusan, osecam se kao da je ovo neki dlc za Bf1. Mozda kad izbace jos neki trailer. Nekako mi je trailer za Bf1 bio mnogo upecatljiviji pogotovo sa onim remixom White stripes. Videcemo.

Ja sam isto ocekivao vise, jer sam imao volju da zavolim Battlefield, ali posto ocigledno neko konstantno gura zene u igre i celokupnu SJW propagandu, izgleda da ce i ovu igru zadesiti Wolfenstein 2 problematika… Ko se setio zene sa kiborg rukom da ubaci ovde svaka mu cast :smiley:

2 Likes

Meni ovo izgleda kao alternativni ww2, najvise zbog uniformi i zene sa ovom protezom

1 Like

Ovo je vise izgledalo kao neki Inglorious bastards nego neka ozbiljna tematika :smiley: Što se njene ruke tiče, prvo sam mislio da tripujem, a kad sam se uvjerio da nije tako oči mi se okrenuše za 360 stepeni oko svoje ose.

Vjerujem da će igra biti ozbiljnija, ovo je možda samo ovako predstavljeno za potrebe trailera. Jedva čekam.

2 Likes

Ne znam zasto ali deluje kao da nema obzbiljnost WW2 tematike, sve nekako zeleno i sija u traileru, ovo nije ni do kolena COD 1 koji i danas deluje ozbiljnije nego ovo… A i treba objasniti ljudima u Dice da im nije ovo Wolfi pa da se mozes igrati sa alternativom i pokidati sa igrom… Video sam u jednom delu reveal prikazali su vojnika sa nekim natpisom na ledjima, pomislio sam da sam kliknuo na Days Gone reveal a ne BF :wink:

Edit: Evo citam komentare na YT, retko ko je zadovoljan cak su mnogi razocarani. Ja pre svega sam jako razocaran… Ovo deluje kao BattleFortnite V FPS… Velike sam nade polagao u ovo, isto kao i u BF1

Cak mi Black Ops 4 deluje ukusnije iako je Treyarch napravio sraman potez izbacivsi kampanju iz igre i promovisati zombi single player i cak 3 zombi mape :joy::joy::joy: I Battle royale mod za svaki slucaj da isprate trend :smiley:

1 Like

1 Like

Ahahahah bukvalno ovo je sprdnja :smiley: Ovo nema veze sa zivotom a ne sa WW2, da ne znam da je WW2 onda bi mi bila zanimljiva, ovako? Teska prica

Jeste ww2 osjetljiva tema, ali makar moguda se potrude, to je jeb*na video igra, pa i da ubace swastike itd nece se drzava srusiti, i ova zena sa protezom je crngy, kao sto @Supersoldaten rece, da ne znam da je ww2 moglo bi biti zanimljivo.

1 Like

Meni se ovaj trailer nikako ne svidja, pogotovo kad sam vidio onu zenu sa protezom…

2 Likes

Usao na origin, zena na cover-u :joy::joy::joy:

Osecam da ce ovo otici predaleko, ovo nema nikakve veze sa zdravim mozgom… Kako je moguce u godini kada COD nema sta da ponudi, dice izbaci ovakvo sjw djubre koje nema veze sa ww2 ili bilo cime slicnim… Da ne pricam koliko deluje smesno, prosto smesno. 2 sata citam komentare i pokusavam da se ubedim da mi se igra svidja… Mrka kapa za sada…

citiram black ops 4 “3 zombie map, zombie sp, no campaing, battle royale mod… Still better than this sjw crap”

Ja mislio onaj lik iz Days gone fura bad ass pricu i koznu jaknicu na kojoj pise “death dealer” kad ja podigne pogled ono BF V :joy::joy::joy::joy: Ovo je vredjanje inteligencije :sweat_smile::sweat_smile:

Poruka je jasna

U traileru sto muškaraca i jedna žena i žena je problem. Ispadoše gejmeri neki specijalisti i histori frikovi, pa kao zlo je da se odstupa od činjenica. Nema mi ništa gluplje kad se neki priglupi američki politčki konflikt prenese na sve živo, pa evo vidim dospije nekako i do ovog foruma. Povraća mi se od te američke skraćenica-terminologije. Jel bio RTCW historijski autentičan pa nikome tada nije smetalo, nit se ko bunio što se diraju “svetinje”.

1 Like

Vidi brate znam da ja ispadam najveci od svih hejter, ali uopste nisi skontao poentu… Ovo ne izgleda kao WW2 igra pre svega po trejleru i gameplay-u iz trailera, to je problem. Dosta je koloritno, sve nekako sija, ne deluje ozbiljno uopste. Takodje meni ne smeta sto je zena u igri da je to samo sa ovom igrom, nego to postaje trend gde mnogi timovi padaju na tome, e zato se ja bunim… Btw Wolfenstein mi je omiljena igra, i wolfi se oduvek igrao sa alternativnom istorijom i Sci-fi elementima, ali sa ukusom… Ovo mi nema ukusa ni malo :wink:

1 Like

Baca mi se pegla vise ali ozbiljno, ono na sred stola da sve zamaze od ovih ‘strong female/african american i ostalih sranja sto forsiraju crap’

Posle crnca u German WWI army, i Rusijom kao dlc. A mrtvim amerima kao spasiocima u WWI, nadam se da ce ovaj DICE da propadne kao firma da ne gledam ova sranja vise.