BioWare are already preparing for the next instalment in the Mass Effect series, and apparently they’re worried that fans are expecting another Dragon Age: Inquisition - the developer’s most successful launch ever.
But no! Hold your dragon-horses. They might be using the same engine - the Frostbite engine that made Inquisition the shiny, shiny game it was, and I mean that very literally - but it won’t be the same game.
Essentially, don’t go into Mass Effect 4 expecting space-dragons and space-elves, says Aaryn Flynn, BioWare manager, on NeoGAF.
We’ve said the next Mass Effect (and our new IP, but I won’t expand on that yet) uses some of the technology from DAI. We’ve been enjoying building larger areas that you can explore with less friction, so that’ll be there as well.
But after that, the next Mass Effect will be (and should be) drawing on its own rich and successful past more than what DAI would say it should do.
We’re very proud of what DAI has achieved, but that does not set a “template” for what every other game we make needs to be.
So there you go - Mass Effect 4 will be new and ambitious, but not dragony. We know it’s going to be different from the previous games, too - it won’t feature Commander Shepard, for a start.
But what’s this about a new IP? Hmmm… Watch this space.