Earlier this year the company famously stated that it didn’t intend to show off the game until 2017 at the earliest. So why announce it, only to go dark?
“We released the Cyberpunk teaser trailer because we wanted to see how gamers felt about it,” Iwinski explained. “We were super excited about the project internally, but what if it wasn’t the right thing [for us]? But the response has been incredible. Now it’s just up to us to deliver. We’re hard at work on it.”
Iwinski also had high praise for Bethesda’s approach in revealing Fallout 4 to the world.
“We’re impressed with Fallout 4’s rollout. They came on stage and said ‘It’s here, it’s real, and it’s coming out on this date.’ We’re going to do something similar. We’re going to wait [to reveal the game] until we can show off a very meaningful piece of it.”
Iwinski remarked that Cyberpunk is a great opportunity to keep the studio’s creative energy high.
“You can craft swords for 12 years, but you might get burnt out. People might want to leave and go work on something else. We’re excited to switch to guns. We intended to keep [the team] energized with Cyberpunk. The core team is working The Witcher 3’s expansions, but more and more people are moving over onto Cyberpunk.”
[SIZE=1]CD Projekt Talks Cyberpunk 2077[/SIZE]